0.2.0 update log


Tower of Tamasatchi 0.2 Changelog


- Added Combo mechanics

- Fixed bug where statuses would persist when using Consume, Inflict, or Cleanse

- Largely buffed Inversion, damage scales the further into negatives you are

- Fixed formula bug with Attack, Bypass, Strong Attack, Harm Drug

- Added random variance to enemy and actor attacks

- Every 20 floors is a forced Elite battle floor

- Decreased base healing of Heal and Heal More

- Sorting skills in battle now unequips all skills from Action Queue

- Glass Cannon debuff now adds to actor statuses instead of enemy statuses

- Data should not persist between runs anymore

- Fixed floor skipping by spam leaving Tori's shop

- Blind status now only affects attacking skills

The following skills aren't affected by combo multiiplier, but will still affect the gauge:

- Pointer

- Support Boost

- Attack Boost

- Defense Boost

- Counter

- Polarity Shift

- Sentry

- AP Boost

- SY Boost

- EM Boost

- AT Boost

- Cleanse

- Deguard

- Destrong

- Dualcast

- Duplicate

- Lengthen

- Prepare

- Payback

- Refresh

Files

tower_of_tamasatchi_0.2.0.zip 30 MB
2 days ago

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